22 Jun The Star Blazers Fleet Battle System grew out of my combination of interests in Japanese animation, military history, and wargaming (the. Star Blazers Fleet Battle System is a miniatures tabletop game of space warfare This game represents a recreation of the battles and weapon systems that are . 21 May Star Blazers Fleet Battle System. I’ve seen the main rule book here and there over the years, but I was shocked to see that it was still in print.

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So in this game there is no “fog stqr war” to deal with. This movement system is very “Newtonian” in that a ship keeps going at its current speed if no thrust is applied, and thrust is needed to slow down a fast-moving ship. Cutting across your bow and dumping mines is one of the best, if not the best, gamilon tactic in the game. Introductory, intermediate, and advanced rules. Played on a hexgrid. Unlike in the TV show, the Wave Guns cannot devastate entire planets in one blast. At least until the wave motion guns clear all the small stuff out: Top Reviews Most recent Top Reviews.

There’s an optional rules section giving suggestions for modifying the system to better handle ship-to-ship duels and small squadron actions. It is a solid game, but you’ll have a hard time getting players.

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It even has its own movement phase. Rules cover power allocation, a wide variety of weapons, many items of special equipment, and str. Amazon Drive Cloud storage from Amazon. Those who are familiar with the Star Blazers franchise will be pleased by the “look and feel” of the game system.


So is the Argo’s oops, I mean Yamato’s asteroid shield.

I suspect this has to do with the way the various types of weapons affect different classes to spacecraft. So you see, every rule DOES have an exception! The Gamilon and White Comet Wars The weapons tables make use of all kinds of dice — 4-sided, 6-sided, 8-sided, sided, and sided.

Your recently viewed items and featured recommendations. But wait, I left out one thing Oh by the way, any asteroid fields and barrier mines on the map move during the game turns also randomly selected at game start.

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This game system has LOTS of acronyms that will take some study for memorization before much of it will make sense to the newly initiated player. As if this weren’t enough, really badly damaged ships need to roll for syar or they are forced to flee the battlespace at their bahtle speed members of command groups receive a bonus here.

And don’t close to weapons range until you are ready to fire the WMG. The game designer Keith Johannsen explains in his Introduction that some things had to be scaled back to make for a realistic game system. Stopping and teaching my son rules, and looking them up myself it took about 2 hours to play.

Page 1 of 1 Start over Page 1 of 1. I mean, how pathetic does your life have to be to make you feel like you need to cheat at your toy army soldiers game? First, each ship has a “Defense Bridge” and a “Battle Bridge”. If you would like to add your opinion to this webpage, use the following form or send email to the editor. blzzers

The New Jersey was the first to power up it’s WMG successfully but was destroyed before it could be used. Sort of the Starblazers version of hyperspace. View or edit your browsing history. Ships accumulate “special power points” each turn that can be used to perform a space warp, in which the ship vanishes from “normal space” and “reemerges” on the game map a certain distance away not always where the navigator was aiming at.

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Musashi Enterprises Language: The special power points also are used to power the ship’s “special weapon”, which for the EDF ships is the famous Wave Motion Gun. A number of technologies presented in the TV show are incorporated into the game rules. If the ship is moving 18 or faster it can’t even shoot at stationary targets.

Thanks guys, The Wave motion guns and Desslock Cannon for that matter never got fired. Cruisers and battleships are rated at 3 except for certain “fast” Gamilon and Cometine cruisers which are 4. I have played a lot. There are no rules for hidden movement or having to make die rolls for detecting and targetting enemies.

Withoutabox Submit to Film Festivals. Alexa Actionable Analytics for the Web. A lot less book keeping. Each ship has a “warp power rating”. I’ve always played with a couple blazesr house rules to help speed up the str. There are lots and lots of limitations on what players can do with their units. We both rolled 99! As for the ships themselves, anyone familiar with the old Harpoon game system for modern naval warfare by Larry Bond originally will feel at home with these ship displays.